Wednesday, 29 April 2015
Kerbal Space Program 1.0 released.
It's been four years in the making since the first version of Kerbal space program was released. The first version was a simple but revolutionary idea, allowing the player to assemble a rocket out of a few basic parts and see how high they could get.
Over the years the game has grown massively in complexity, having more manpower and time devoted to it. The growing popularity causing one person's idea to make the company Squad diversify into the games industry.
The 1.0 update incorporates both the work of some select modders and in-house development.
1.0 brings some long anticipated features such as a resource extraction and processing system courtesy of Roverdude,
Other great additions include a new and improved aero model which functions not entirely unlike Ferram4's NEAR and FAR.
Thermal simulation has been added, as have procedural fairings and many new parts.
Squad have been promising something big for their 1.0 release, which has taken far longer than previous incremental releases, and they have delivered.
While it has been a point of contention for a few people, the addition of Female Kerbals has been realised. Valentina has been added to the crew along with the original veterans Jeb, Bob and Bill.
So if you dream of outdoing Elon Musk, building a space agency and heading off to explore space you should go check it out!
Labels:
Kerbal,
Kerbal Space Program,
KSP,
PC,
Video Game
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